Super Meat Boy Larries Lament

Oct 28, 2010  50+ videos Play all Mix - Super Meat Boy: Larries' Lament (Indie Game Music HD) YouTube Chopin Nocturnes - Duration: 1:50:55. Wonders Of Classical Music Recommended for you. Rapture is the fifth world in Super Meat Boy. It goes with a depressing, post-apocalyptic, urban setting, and was presumably created in the aftermath of the explosion seen at the end of the previous world's last cutscene. The opening cut-scene for this chapter is a reference to Mega Man 2 for the NES.

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  • Developer: Team Meat
  • Release date: 2010
  • Platform: Windows (PC)
  • Genre: Action
  • Version: 1.2.5
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    Super Meat Boy is a 2010 platform game designed by Edmund McMillen and Tommy Refenes under the collective name of 'Team Meat'. It was self-published as the successor to Meat Boy, a 2008 flash game designed by McMillen and Jonathan McEntee. In the game, the player controls Meat Boy, a red, cube-shaped character, as he attempts to rescue his girlfriend, Bandage Girl, from the game's antagonist Dr. Fetus. The gameplay is characterized by fine control and split-second timing, as the player runs and jumps through over 300 hazardous levels while avoiding obstacles. The game also supports the creation of player-created levels. Super Meat Boy was first released on the Xbox 360 through Xbox Live Arcade in October 2010, and was later ported to Microsoft Windows, OS X, Linux, PlayStation 4, PlayStation Vita, Wii U, and the Nintendo Switch.

    Development of the game began in early 2009. McMillen worked on level design and artwork, while Refenes coded it. The game's soundtrack was written by Danny Baranowsky, who had also worked on the original Meat Boy. Super Meat Boy won several awards, and has been cited as one of the greatest video games of all time. Critics lauded the game's controls, art, soundtrack, and challenging gameplay. The game was also a commercial success, selling over a million copies by January 2012. A sequel, Super Meat Boy Forever, is in development.

    Gameplay

    Larries

    Super Meat Boy is a platform game in which players control a small, dark red, cube-shaped character named Meat Boy, who must save his cube-shaped, heavily bandaged girlfriend Bandage Girl from the evil scientist Dr. Fetus. The game is divided into chapters, which together contain over 300 levels. Players attempt to reach the end of each level, represented by Bandage Girl, while avoiding crumbling blocks, saw blades, and various other fatal obstacles. The player can jump and run on platforms, and can jump off or slide down walls. The core gameplay requires fine control and split-second timing, and was compared to, regarding both gameplay and level of difficulty, traditional platform games such as Super Mario Bros. and Ghosts 'n Goblins.

    Video Review and Screenshots

    Super Meat Boy Unblocked

    • Operating System: Microsoft Windows XP / 7
    • Processor: 1.2 GHz
    • RAM: 256 MB
    • Video Card: DirectX 9.0c
    • Hard disk space: 300 MB
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    Super Meat Boy Larries Lamentation

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    Super Meat Boy Larries Lamento

    Macintosh, Windows PC, PS Vita, Nintendo Switch, Wii, Xbox 360, Xbox One

    Super Meat Boy Larries Lamentations

    Animated Blood
    Cartoon Violence
    Crude Humor
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    Super Meat Boy Larries Lament Lyrics

    Super Meat Boy Larries Lament Lyrics

    This is a platformer game in which players help an animated cube of meat (Meat Boy) rescue his kidnapped girlfriend. Players run, leap, and cling to walls throughout each maze-like level to avoid a variety of hazards (e.g., meat grinders, spinning buzz saws, propellers). Meat Boy leaves behind gooey red liquid when he lands on these hazards, causing him to disappear in a red spray of blood. Some cutscenes also depict instances of violence: Meat Boy is blown up by a rocket, resulting in cartoonlike blood; a girl stomps and dances on a character named Dr. Fetus, causing puffs of blood to appear. The game also contains an instance of bathroom humor: after a toilet gets flushed, a brown character, Brownie, emerges and emits flatulence. One cutscene also depicts a character who sticks out his middle finger.